
Thatch (OP16-005)
Personaje Rojo · Marineford
Effect
If you have a {Whitebeard Pirates} type Character with 8000 power or more, give this card in your hand -3 cost. [Blocker]
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How to use Thatch in One Piece TCG?
Cost 8 (Rojo): late game card. Enters the field between turn 7 and 9 typically. Requires sufficient accumulated DON!!.
Counter value: +1,000. This card can be discarded from hand during the opponent's turn to add its defense value to any Character or Leader being attacked.
Uncommon — easy to obtain and a frequent core piece. Run up to 4 copies when the effect is consistent.
Keywords in Thatch
Can be rested to intercept attacks directed at the Leader or another Character. Blocking is optional and makes this Character the new target of the attack.
Which decks use Thatch?
Thatch has the subtype Whitebeard Pirates. Leaders that typically use cards of this subtype, as long as the effect imposes no other condition, are:
- Portgas.D.Ace (Rojo/Azul - OP13-002)
- Portgas.D.Ace (Rojo - OP16-001)
To build a complete deck with these cards, use the free NakamasTCG deckbuilder.
Frequently asked questions about Thatch
¿Cuánto vale Thatch (OP16-005) en One Piece TCG?
El precio de Thatch varía según la región. Consulta el Mercado P2P de NakamasTCG para ver precios publicados por jugadores de Perú, México, Argentina, Chile y España.
¿Qué tipo de carta es Thatch en One Piece TCG?
Thatch (OP16-005) es una carta de tipo Personaje de color Rojo del set Marineford (Uncommon). Efecto: Si tienes un personaje del tipo {Piratas de Barbablanca} con 8000 de poder o más, dale a esta carta en tu mano un costo