
Otohime (OP11-100)
Personaje Amarillo · A Fist of Divine Speed
Effect
[On Play] If your Leader is [Shirahoshi], you may turn 1 card from the top of your Life cards face-down: Draw 1 card.
On NakamasTCG
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How to use Otohime in One Piece TCG?
Cost 1 (Amarillo): early game card. Can be played on turn 1 to start building pressure or prepare the deck's curve.
Counter value: +2,000. This card can be discarded from hand during the opponent's turn to add its defense value to any Character or Leader being attacked. A +2,000 Counter is the highest in the game for Character cards — valuable in any deck.
Common — no availability issues. 4 copies whenever useful in the deck.
Keywords in Otohime
This effect activates the moment the card enters the field after paying its cost. It only activates once, upon arrival.
Which decks use Otohime?
Otohime's effect mentions a specific Leader. Compatibility should not be inferred by color or subtype alone — the restriction written on the card takes priority.
- Shirahoshi (condición mencionada por efecto)
To build a complete deck with these cards, use the free NakamasTCG deckbuilder.
Frequently asked questions about Otohime
¿Cuánto vale Otohime (OP11-100) en One Piece TCG?
El precio de Otohime varía según la región. Consulta el Mercado P2P de NakamasTCG para ver precios publicados por jugadores de Perú, México, Argentina, Chile y España.
¿Qué tipo de carta es Otohime en One Piece TCG?
Otohime (OP11-100) es una carta de tipo Personaje de color Amarillo del set A Fist of Divine Speed (Common). Efecto: [Al jugar] Si tu líder es [Shirahoshi], puedes poner boca abajo 1 carta de la parte superior de tus cartas de Vida: roba