
5 versiones disponibles
Two-Hundred Million Volts Amaru (OP05-115)
Evento Amarillo · Awakening Of The New Era
Effect
[Main] Up to 1 of your Leader or Character cards gains +3000 power during this turn. Then, if you have 1 or less Life cards, rest up to 1 of your opponent's Characters with a cost of 4 or less.
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How to use Two-Hundred Million Volts Amaru in One Piece TCG?
[Main] type Event: played during your Main Phase, before or after attacking. The effect resolves immediately and the card goes to the trash.
Rare — good balance between availability and power. Usually 2–4 copies depending on the role in the deck.
Keywords in Two-Hundred Million Volts Amaru
This Event is played during your own Main Phase to generate a proactive effect: removal, search, power adjustment, etc.
Which decks run Two-Hundred Million Volts Amaru?
Two-Hundred Million Volts Amaru is a Amarillo card of subtype Sky Island. Leaders that typically run this card are:
- Monkey.D.Luffy (Amarillo - OP15-098)
To build a complete deck with these cards, use the free NakamasTCG deckbuilder.
See all cards from OP05 →Frequently asked questions about Two-Hundred Million Volts Amaru
¿Cuánto vale Two-Hundred Million Volts Amaru (OP05-115) en One Piece TCG?
El precio de Two-Hundred Million Volts Amaru varía según la región. Consulta el Mercado P2P de NakamasTCG para ver precios publicados por jugadores de Perú, México, Argentina, Chile y España.
¿Qué tipo de carta es Two-Hundred Million Volts Amaru en One Piece TCG?
Two-Hundred Million Volts Amaru (OP05-115) es una carta de tipo Evento de color Amarillo del set Awakening Of The New Era (Rare). Efecto: [Principal] Hasta 1 de tus cartas de Líder o Personaje gana +3000 de poder durante este turno. Luego, si tienes 1 carta